“Spell composition is not an easy task, and by default it will take a lot of trial and effort to compose your first spell.” The mod author notes that there is always a risk of failure during spell composition. You can have one active spell per hand and if you want to change you must go to your menu, click magic, choose a school of magic, and then pick a spell. We all know switching spells in skyrim is tedious work. Or you can go out to find and study ancient text, tomes, and artifacts.” Spell ResearchĪfter successfully studying Archetypes, the player can then ‘compose’ spells by first developing a ‘ magical Theses’. A mod that makes switching spells simple. “You can dissolve and analyze the tons of ingredients and potions you have stored. “You can spend several in-game days studying your own spells in a comfortable tower,” reads the mod description. Mod creator IronDusk33 says that “ each spell is a completely unique piece of art.”Instead of simple and basic spell casting, the player will have to invoke magic by discovering and studying Archetypes, which are the elements that make up each and every spell. The Spell Research mod reworks all spells to be distinct and different from the others. The ‘Spell Research’ mod for Skyrim Special Edition introduces a new and uniquely different spell crafting system which enhances gameplay for alchemists, magicians, and even adventurers. The Elder Scrolls V: Skyrim features a well-crafted and deep magic system, but a new mod for the Special Edition takes it to a whole new level.
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